Is this a work in progress? I tried playing but the enemy doesn’t take any moves.
In any case, looking through the tutorial, this is a neat concept. In particular, I like the difference between ranged and melee units attacking forwards or sideways.
Thank you for your feedback! This prototype is "finished" so it should be working. However, if you've encountered any bugs or other problems, I'll gladly hear about it so I can fix them and make this a better experience for everyone. The enemy AI is kinda primitive, so sometimes they play really badly. If that's the problem, restarting the game may help you.
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nice game, but relies on luck as i was unable to get gardeners for many rounds
Thank you for playing! And you're right, sometimes it's nearly impossible to win the game with the cards you got. Getting no gardeners is the worst
Is this a work in progress? I tried playing but the enemy doesn’t take any moves.
In any case, looking through the tutorial, this is a neat concept. In particular, I like the difference between ranged and melee units attacking forwards or sideways.
Thank you for your feedback! This prototype is "finished" so it should be working. However, if you've encountered any bugs or other problems, I'll gladly hear about it so I can fix them and make this a better experience for everyone. The enemy AI is kinda primitive, so sometimes they play really badly. If that's the problem, restarting the game may help you.
Indeed, this time it worked well! The theme is superb in this game: “Child of a giant” is especially fantastic.
Glad to hear that!